
24.04.2026
FSK /24.04.2026
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An all-new Science Fiction action adventure with its own unique hacking twist!
It is the near future, and protagonists Hugh and his android companion Diana, must work together as they make their way through the cold lunar research station.
Third person
Single player
Shooter
Adventure
Action
Science fiction
Engine
RE Engine
The Reach for the Moon Engine, abbreviated as RE Engine and commonly nicknamed as the "Resident Evil Engine" by fans was created in 2014, during the beginning of the development of Resident Evil 7. The engine is a successor to MT Framework, Capcom's previous engine. Unlike its predecessor the RE Engine includes a variety of new graphical and rendering techniques such as Subsurface Scattering (a shader method used to produce highly realistic human skin), Dynamic shadows, FXAA + TAA, Shadow cache, moreover, rendering techniques include the ability to output 4K Resolution, HDR, a VR specific mode.
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